Another crappy TF2 blog.

Showing posts with label Report. Show all posts
Showing posts with label Report. Show all posts

Thursday, April 29, 2010

Report: Objective Focused Sniper

Last night I played another hour of Sniper. I tried the rifle for a bit, but I'm really awful with it, and I feel too much like a camper so I switched back to huntsman. I started of really good, pinning a scouts head to the wall with my first shot, then it was all down hill for about 30 minutes.

Eventually, I started to find my stride getting 35 kills and 10 headshots. Nothing to write home about to be sure, until you consider that I still have less than 2 hours as a Sniper. Plus I kept aiming at people's feet like I was shooting a rocket launcher. Some habits are hard to break.

Now, some people complain that as a Huntsman Sniper, you are ill-equipped to be at the front lines. You're Heavy-slow when your bow is drawn, you shoot one projectile at a time with no splash damage, and you only have 125 HP. I generally agree with the sentiment, but if you don't run to the front lines unsupported you'll be okay. Despite the shortcomings of being a Huntsman Sniper, I capped 3 intels and defended 4.

Tuesday, April 27, 2010

Report: Learning the Sniper

I decided to play Sniper in game for the first time today. It was... pretty bad. I've never been a very good sniper in any game I've played, so I hadn't played it to this point. The playstyle of the average Sniper doesn't really appeal to me. I like to play offensively and push. It's why I play so much Soldier and Demo. However, I do have all of the unlocks for the Sniper, so I loaded out with the Huntsman and the Jarate.

As terrible a Sniper as I am, and I am very bad, it was really fun running around with the bow and arrow. I was body shotting a lot, I think it's from aiming low with rockets and grenades all of the time. Once I started aiming higher, I started missing more, but at least I started head shotting people.

I'll continue to play it for now. On the upside, I can only improve as a Sniper. I guarantee that I can't get worse.

Wednesday, April 21, 2010

Report: My First Hour as a Spy

After playing TF2 since November, I finally got my first hour of Spy under my belt. Here's what I learned:

  1. I am Failspy - I miss backstabs all of the time. All. Of. The. Time.
  2. I need to realize that I can't shouldn't start sapping sentries that are surrounded by the entire opposing force.
  3. Infiltrating the opponents base and successfully taking down an Engineer and his sentry nest is an actual adrenaline rush.
  4. Playing as a Spy, as opposed to a Soldier, is a completely different experience. Both physically and emotionally.
  5. Use. Your. Revolver. I knew this before hand, but I had a hard time bringing it out. I just want to stab everyone. Spies that shoot live longer.
  6. Backstabs, on the rare occasion that I get them, are very satisfying.
  7. It's going to take a long time to get better.
  8. Patience is a virtue.
  9. Pyros suck.
  10. If you've backstabbed and re-cloaked, make sure to re-disguise also. It's pretty embarrassing to drop your cloak in order to sap a sentry and get shot immediately because you aren't wearing a disguise.

I'm looking forward to the day when I can consistently get into the oppositions base. Usually once I get there, I do okay. I often make bad decisions and start following enemies out the front door. Usually with a Pyro behind me. Truth is I had the most fun messing with an Engie in his base. Sap a building, cloak, sap a different building, cloak, repeat, backstab. I want to do more of that and less burning to death. Something like this:


Monday, April 19, 2010

Report: Learning to Engineer

I only have any real experience with 4 of the 9 classes in TF2. This past weekend I decided to change that and try a couple of classes that I don't normally play. I figured that I would try Spy and Sniper. It didn't work out too well.

I figured I would start with Spy, as the Sniper playstyle holds less appeal for me, and joined a server. There were 2 other Spies already, but it's 2Fort and I didn't think anyone would mind. No one did, until we gave up 2 quick caps due to lack of defense. Some guy asked if one of the Spies would go Engie. He was polite about it, so I switched since I thought I was probably the worst Spy of the three of us. And so, I spent a few hours playing as the Engie.

Things I learned:

  • Teammates are sometimes ungrateful. There's always a guy who never seem to like where you build anything. You want it somewhere else? You go Engie.
  • As much as I hated Spies before, I hate them even more now. It did give me some insight in how to play as a Spy though.
  • Engineer is boring. I always suspected as much, but if the rest of your team is good, there's not a lot to do as a defensive Engie. Wait for a spy, break his sapper, hunt him down, wait for him to re-spawn and make his way back, repeat.
  • Demomen suck.

On the upside, I have more points in a single life as an Engineer than any other class. And the longest life (22:22). I probably could have stayed alive for longer, but I'd get bored and wander into firefights with my shotgun looking for a reasonable place for a teleporter exit.

Overall, it was sort of fun. I'd do it again, but I'd prefer to do it on a less organized team so that I have more to do.